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Assault Rifle The AR770 provides a lightweight 5.56mm combat solution effective against unarmored foes. |
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AVRiL Designed to be used strictly against vehicles, the Avril allows infantry a fighting chance. |
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Shieldgun The Kemphler DD280 Riot Control Device has the ability to resist and reflect incoming projectiles and energy beams. |
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Flack Cannon The ionized flechettes are capable of delivering second- and third-degree burns to organic tissue. |
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Redeemer Launch a slow-moving but utterly devastating missile. |
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Shock Rifle Sports two firing modes capable of acting in concert to neutralize opponents in a devastating shockwave. |
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Lightning Gun A high power energy rifle capable of ablating even the heaviest carapace armor. |
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Grenade Launcher Can fire up to eight grenades at a time, seeding an entire area for later detonation. |
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Ion Painter The Ion Painter is a remote targeting device used to orient and fire the VAPOR Ion Cannon. |
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Sniper Rifle This high-muzzle velocity sniper rifle with a 10x scope is a lethal weapon at any range. |
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Biorifle The GES BioRifle continues to be one of the most controversial weapons in the Tournament. |
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Ball Launcher A new addition to the Tournament, the Ball Launcher is only available in Bombing Run Mode. |
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Minigun Capable of firing both high-velocity caseless ammunition and cased rounds. |
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Mine Layer The minelayer is a deadly combination of cutting-edge high explosives, A.I., and robotics. |
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Link Gun The best of weapon design in the Advanced Plasma Rifle v23, commonly known as the Link Gun, or simply the Link. |
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Rocket Launcher Allows for both single- and multi-warhead launches, letting you place three dumbfire rockets on a target. |
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Translocator The Translocator was originally designed to facilitate the rapid recall of miners during tunnel collapses and other emergencies. |

















